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eolib 0.5.0
A core C library for writing applications related to Endless Online
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#include <protocol.h>
Data Fields | |
| EoPacket | _eo |
| int32_t | player_id |
| int32_t | victim_id |
| int32_t | damage |
| Direction | direction |
| int32_t | hp_percentage |
| bool | dead |
Nearby player hit by another player
Definition at line 5101 of file protocol.h.
| EoPacket AvatarReplyServerPacket::_eo |
Definition at line 5102 of file protocol.h.
| int32_t AvatarReplyServerPacket::damage |
Definition at line 5105 of file protocol.h.
| bool AvatarReplyServerPacket::dead |
Definition at line 5108 of file protocol.h.
| Direction AvatarReplyServerPacket::direction |
Definition at line 5106 of file protocol.h.
| int32_t AvatarReplyServerPacket::hp_percentage |
Definition at line 5107 of file protocol.h.
| int32_t AvatarReplyServerPacket::player_id |
Definition at line 5103 of file protocol.h.
| int32_t AvatarReplyServerPacket::victim_id |
Definition at line 5104 of file protocol.h.