eolib 0.5.0
A core C library for writing applications related to Endless Online
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CastAcceptServerPacket Struct Reference

#include <protocol.h>

Data Fields

EoPacket _eo
int32_t spell_id
NpcKilledData npc_killed_data
int32_t * caster_tp
int32_t * experience
LevelUpStatslevel_up

Detailed Description

Nearby NPC killed by player spell and killer leveled up

Definition at line 7045 of file protocol.h.

Field Documentation

◆ _eo

EoPacket CastAcceptServerPacket::_eo

Definition at line 7046 of file protocol.h.

◆ caster_tp

int32_t* CastAcceptServerPacket::caster_tp

This field should be sent to the killer, but not nearby players

Definition at line 7052 of file protocol.h.

◆ experience

int32_t* CastAcceptServerPacket::experience

This field should be sent to the killer, but not nearby players

Definition at line 7056 of file protocol.h.

◆ level_up

LevelUpStats* CastAcceptServerPacket::level_up

This field should be sent to the killer if they leveled up, but not nearby players

Definition at line 7060 of file protocol.h.

◆ npc_killed_data

NpcKilledData CastAcceptServerPacket::npc_killed_data

Definition at line 7048 of file protocol.h.

◆ spell_id

int32_t CastAcceptServerPacket::spell_id

Definition at line 7047 of file protocol.h.


The documentation for this struct was generated from the following file: