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eolib 0.6.1
A core C library for writing applications related to Endless Online
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#include <protocol.h>
Nearby NPC hit by a spell from a player
Definition at line 6959 of file protocol.h.
| EoPacket CastReplyServerPacket::_eo |
Definition at line 6960 of file protocol.h.
| Direction CastReplyServerPacket::caster_direction |
Definition at line 6963 of file protocol.h.
| int32_t CastReplyServerPacket::caster_id |
Definition at line 6962 of file protocol.h.
| int32_t* CastReplyServerPacket::caster_tp |
This field should be sent to the attacker, but not nearby players
Definition at line 6970 of file protocol.h.
| int32_t CastReplyServerPacket::damage |
Definition at line 6965 of file protocol.h.
| int32_t CastReplyServerPacket::hp_percentage |
Definition at line 6966 of file protocol.h.
| NpcKillStealProtectionState* CastReplyServerPacket::kill_steal_protection |
This field should be sent to the attacker, but not nearby players
Definition at line 6974 of file protocol.h.
| int32_t CastReplyServerPacket::npc_index |
Definition at line 6964 of file protocol.h.
| int32_t CastReplyServerPacket::spell_id |
Definition at line 6961 of file protocol.h.