eolib 0.5.0
A core C library for writing applications related to Endless Online
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CastReplyServerPacket Struct Reference

#include <protocol.h>

Data Fields

EoPacket _eo
int32_t spell_id
int32_t caster_id
Direction caster_direction
int32_t npc_index
int32_t damage
int32_t hp_percentage
int32_t * caster_tp
NpcKillStealProtectionStatekill_steal_protection

Detailed Description

Nearby NPC hit by a spell from a player

Definition at line 6959 of file protocol.h.

Field Documentation

◆ _eo

EoPacket CastReplyServerPacket::_eo

Definition at line 6960 of file protocol.h.

◆ caster_direction

Direction CastReplyServerPacket::caster_direction

Definition at line 6963 of file protocol.h.

◆ caster_id

int32_t CastReplyServerPacket::caster_id

Definition at line 6962 of file protocol.h.

◆ caster_tp

int32_t* CastReplyServerPacket::caster_tp

This field should be sent to the attacker, but not nearby players

Definition at line 6970 of file protocol.h.

◆ damage

int32_t CastReplyServerPacket::damage

Definition at line 6965 of file protocol.h.

◆ hp_percentage

int32_t CastReplyServerPacket::hp_percentage

Definition at line 6966 of file protocol.h.

◆ kill_steal_protection

NpcKillStealProtectionState* CastReplyServerPacket::kill_steal_protection

This field should be sent to the attacker, but not nearby players

Definition at line 6974 of file protocol.h.

◆ npc_index

int32_t CastReplyServerPacket::npc_index

Definition at line 6964 of file protocol.h.

◆ spell_id

int32_t CastReplyServerPacket::spell_id

Definition at line 6961 of file protocol.h.


The documentation for this struct was generated from the following file: