eolib 0.5.0
A core C library for writing applications related to Endless Online
Loading...
Searching...
No Matches
ChestCloseServerPacket Struct Reference

#include <protocol.h>

Data Fields

EoPacket _eo
int32_t * key

Detailed Description

Reply to trying to interact with a locked or "broken" chest. The official client assumes a broken chest if the packet is under 2 bytes in length.

Definition at line 6339 of file protocol.h.

Field Documentation

◆ _eo

EoPacket ChestCloseServerPacket::_eo

Definition at line 6340 of file protocol.h.

◆ key

int32_t* ChestCloseServerPacket::key

Sent if the player is trying to interact with a locked chest

Definition at line 6344 of file protocol.h.


The documentation for this struct was generated from the following file: