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eolib 0.5.0
A core C library for writing applications related to Endless Online
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#include <protocol.h>
Data Fields | |
| EoPacket | _eo |
| int32_t * | key |
Reply to trying to interact with a locked or "broken" chest. The official client assumes a broken chest if the packet is under 2 bytes in length.
Definition at line 6339 of file protocol.h.
| EoPacket ChestCloseServerPacket::_eo |
Definition at line 6340 of file protocol.h.
| int32_t* ChestCloseServerPacket::key |
Sent if the player is trying to interact with a locked chest
Definition at line 6344 of file protocol.h.