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eolib 0.5.0
A core C library for writing applications related to Endless Online
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#include <protocol.h>
Data Fields | |
| EoSerialize | _eo |
| int32_t | boots |
| int32_t | armor |
| int32_t | hat |
| int32_t | weapon |
| int32_t | shield |
Player equipment data. Sent when a player's visible equipment changes. Note that these values are graphic IDs.
Definition at line 1351 of file protocol.h.
| EoSerialize EquipmentChange::_eo |
Definition at line 1352 of file protocol.h.
| int32_t EquipmentChange::armor |
Definition at line 1354 of file protocol.h.
| int32_t EquipmentChange::boots |
Definition at line 1353 of file protocol.h.
| int32_t EquipmentChange::hat |
Definition at line 1355 of file protocol.h.
| int32_t EquipmentChange::shield |
Definition at line 1357 of file protocol.h.
| int32_t EquipmentChange::weapon |
Definition at line 1356 of file protocol.h.