eolib 0.5.0
A core C library for writing applications related to Endless Online
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EquipmentCharacterSelect Struct Reference

#include <protocol.h>

Data Fields

EoSerialize _eo
int32_t boots
int32_t armor
int32_t hat
int32_t shield
int32_t weapon

Detailed Description

Player equipment data. Sent with a character in the character selection list. Note that these values are graphic IDs.

Definition at line 1389 of file protocol.h.

Field Documentation

◆ _eo

EoSerialize EquipmentCharacterSelect::_eo

Definition at line 1390 of file protocol.h.

◆ armor

int32_t EquipmentCharacterSelect::armor

Definition at line 1392 of file protocol.h.

◆ boots

int32_t EquipmentCharacterSelect::boots

Definition at line 1391 of file protocol.h.

◆ hat

int32_t EquipmentCharacterSelect::hat

Definition at line 1393 of file protocol.h.

◆ shield

int32_t EquipmentCharacterSelect::shield

Definition at line 1394 of file protocol.h.

◆ weapon

int32_t EquipmentCharacterSelect::weapon

Definition at line 1395 of file protocol.h.


The documentation for this struct was generated from the following file: