eolib 0.5.0
A core C library for writing applications related to Endless Online
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EquipmentMapInfo Struct Reference

#include <protocol.h>

Data Fields

EoSerialize _eo
int32_t boots
int32_t armor
int32_t hat
int32_t shield
int32_t weapon

Detailed Description

Player equipment data. Sent with map information about a nearby character. Note that these values are graphic IDs.

Definition at line 1370 of file protocol.h.

Field Documentation

◆ _eo

EoSerialize EquipmentMapInfo::_eo

Definition at line 1371 of file protocol.h.

◆ armor

int32_t EquipmentMapInfo::armor

Definition at line 1373 of file protocol.h.

◆ boots

int32_t EquipmentMapInfo::boots

Definition at line 1372 of file protocol.h.

◆ hat

int32_t EquipmentMapInfo::hat

Definition at line 1374 of file protocol.h.

◆ shield

int32_t EquipmentMapInfo::shield

Definition at line 1375 of file protocol.h.

◆ weapon

int32_t EquipmentMapInfo::weapon

Definition at line 1376 of file protocol.h.


The documentation for this struct was generated from the following file: