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eolib 0.5.0
A core C library for writing applications related to Endless Online
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#include <protocol.h>
Data Fields | |
| EoSerialize | _eo |
| int32_t | boots |
| int32_t | armor |
| int32_t | hat |
| int32_t | shield |
| int32_t | weapon |
Player equipment data. Sent with map information about a nearby character. Note that these values are graphic IDs.
Definition at line 1370 of file protocol.h.
| EoSerialize EquipmentMapInfo::_eo |
Definition at line 1371 of file protocol.h.
| int32_t EquipmentMapInfo::armor |
Definition at line 1373 of file protocol.h.
| int32_t EquipmentMapInfo::boots |
Definition at line 1372 of file protocol.h.
| int32_t EquipmentMapInfo::hat |
Definition at line 1374 of file protocol.h.
| int32_t EquipmentMapInfo::shield |
Definition at line 1375 of file protocol.h.
| int32_t EquipmentMapInfo::weapon |
Definition at line 1376 of file protocol.h.