eolib 0.5.0
A core C library for writing applications related to Endless Online
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EquipmentWelcome Struct Reference

#include <protocol.h>

Data Fields

EoSerialize _eo
int32_t boots
int32_t gloves
int32_t accessory
int32_t armor
int32_t belt
int32_t necklace
int32_t hat
int32_t shield
int32_t weapon
int32_t ring [2]
int32_t armlet [2]
int32_t bracer [2]

Detailed Description

Player equipment data. Sent upon selecting a character and entering the game. Note that these values are item IDs.

Definition at line 1408 of file protocol.h.

Field Documentation

◆ _eo

EoSerialize EquipmentWelcome::_eo

Definition at line 1409 of file protocol.h.

◆ accessory

int32_t EquipmentWelcome::accessory

Definition at line 1412 of file protocol.h.

◆ armlet

int32_t EquipmentWelcome::armlet[2]

Definition at line 1420 of file protocol.h.

◆ armor

int32_t EquipmentWelcome::armor

Definition at line 1413 of file protocol.h.

◆ belt

int32_t EquipmentWelcome::belt

Definition at line 1414 of file protocol.h.

◆ boots

int32_t EquipmentWelcome::boots

Definition at line 1410 of file protocol.h.

◆ bracer

int32_t EquipmentWelcome::bracer[2]

Definition at line 1421 of file protocol.h.

◆ gloves

int32_t EquipmentWelcome::gloves

Definition at line 1411 of file protocol.h.

◆ hat

int32_t EquipmentWelcome::hat

Definition at line 1416 of file protocol.h.

◆ necklace

int32_t EquipmentWelcome::necklace

Definition at line 1415 of file protocol.h.

◆ ring

int32_t EquipmentWelcome::ring[2]

Definition at line 1419 of file protocol.h.

◆ shield

int32_t EquipmentWelcome::shield

Definition at line 1417 of file protocol.h.

◆ weapon

int32_t EquipmentWelcome::weapon

Definition at line 1418 of file protocol.h.


The documentation for this struct was generated from the following file: