eolib 0.5.0
A core C library for writing applications related to Endless Online
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EsfRecord Struct Reference

#include <protocol.h>

Data Fields

EoSerialize _eo
char * name
char * chant
int32_t icon_id
int32_t graphic_id
int32_t tp_cost
int32_t sp_cost
int32_t cast_time
SkillNature nature
SkillType type
Element element
int32_t element_power
SkillTargetRestrict target_restrict
SkillTargetType target_type
int32_t target_time
int32_t max_skill_level
int32_t min_damage
int32_t max_damage
int32_t accuracy
int32_t evade
int32_t armor
int32_t return_damage
int32_t hp_heal
int32_t tp_heal
int32_t sp_heal
int32_t str
int32_t intl
int32_t wis
int32_t agi
int32_t con
int32_t cha

Detailed Description

Record of Skill data in an Endless Skill File

Definition at line 1247 of file protocol.h.

Field Documentation

◆ _eo

EoSerialize EsfRecord::_eo

Definition at line 1248 of file protocol.h.

◆ accuracy

int32_t EsfRecord::accuracy

Definition at line 1266 of file protocol.h.

◆ agi

int32_t EsfRecord::agi

Definition at line 1276 of file protocol.h.

◆ armor

int32_t EsfRecord::armor

Definition at line 1268 of file protocol.h.

◆ cast_time

int32_t EsfRecord::cast_time

Definition at line 1255 of file protocol.h.

◆ cha

int32_t EsfRecord::cha

Definition at line 1278 of file protocol.h.

◆ chant

char* EsfRecord::chant

Definition at line 1250 of file protocol.h.

◆ con

int32_t EsfRecord::con

Definition at line 1277 of file protocol.h.

◆ element

Element EsfRecord::element

Definition at line 1258 of file protocol.h.

◆ element_power

int32_t EsfRecord::element_power

Definition at line 1259 of file protocol.h.

◆ evade

int32_t EsfRecord::evade

Definition at line 1267 of file protocol.h.

◆ graphic_id

int32_t EsfRecord::graphic_id

Definition at line 1252 of file protocol.h.

◆ hp_heal

int32_t EsfRecord::hp_heal

Definition at line 1270 of file protocol.h.

◆ icon_id

int32_t EsfRecord::icon_id

Definition at line 1251 of file protocol.h.

◆ intl

int32_t EsfRecord::intl

Definition at line 1274 of file protocol.h.

◆ max_damage

int32_t EsfRecord::max_damage

Definition at line 1265 of file protocol.h.

◆ max_skill_level

int32_t EsfRecord::max_skill_level

Definition at line 1263 of file protocol.h.

◆ min_damage

int32_t EsfRecord::min_damage

Definition at line 1264 of file protocol.h.

◆ name

char* EsfRecord::name

Definition at line 1249 of file protocol.h.

◆ nature

SkillNature EsfRecord::nature

Definition at line 1256 of file protocol.h.

◆ return_damage

int32_t EsfRecord::return_damage

Definition at line 1269 of file protocol.h.

◆ sp_cost

int32_t EsfRecord::sp_cost

Definition at line 1254 of file protocol.h.

◆ sp_heal

int32_t EsfRecord::sp_heal

Definition at line 1272 of file protocol.h.

◆ str

int32_t EsfRecord::str

Definition at line 1273 of file protocol.h.

◆ target_restrict

SkillTargetRestrict EsfRecord::target_restrict

Definition at line 1260 of file protocol.h.

◆ target_time

int32_t EsfRecord::target_time

Definition at line 1262 of file protocol.h.

◆ target_type

SkillTargetType EsfRecord::target_type

Definition at line 1261 of file protocol.h.

◆ tp_cost

int32_t EsfRecord::tp_cost

Definition at line 1253 of file protocol.h.

◆ tp_heal

int32_t EsfRecord::tp_heal

Definition at line 1271 of file protocol.h.

◆ type

SkillType EsfRecord::type

Definition at line 1257 of file protocol.h.

◆ wis

int32_t EsfRecord::wis

Definition at line 1275 of file protocol.h.


The documentation for this struct was generated from the following file: