eolib 0.5.0
A core C library for writing applications related to Endless Online
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NpcAcceptServerPacket Struct Reference

#include <protocol.h>

Data Fields

EoPacket _eo
NpcKilledData npc_killed_data
int32_t * experience
LevelUpStatslevel_up

Detailed Description

Nearby NPC killed and killer leveled up

Definition at line 7002 of file protocol.h.

Field Documentation

◆ _eo

EoPacket NpcAcceptServerPacket::_eo

Definition at line 7003 of file protocol.h.

◆ experience

int32_t* NpcAcceptServerPacket::experience

This field should be sent to the killer, but not nearby players

Definition at line 7008 of file protocol.h.

◆ level_up

LevelUpStats* NpcAcceptServerPacket::level_up

This field should be sent to the killer if they leveled up, but not nearby players

Definition at line 7012 of file protocol.h.

◆ npc_killed_data

NpcKilledData NpcAcceptServerPacket::npc_killed_data

Definition at line 7004 of file protocol.h.


The documentation for this struct was generated from the following file: