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eolib 0.5.0
A core C library for writing applications related to Endless Online
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#include <protocol.h>
Data Fields | |
| EoPacket | _eo |
| int32_t | player_id |
| Direction | player_direction |
| int32_t | npc_index |
| int32_t | damage |
| int32_t | hp_percentage |
| NpcKillStealProtectionState * | kill_steal_protection |
Nearby NPC hit by a player
Definition at line 6938 of file protocol.h.
| EoPacket NpcReplyServerPacket::_eo |
Definition at line 6939 of file protocol.h.
| int32_t NpcReplyServerPacket::damage |
Definition at line 6943 of file protocol.h.
| int32_t NpcReplyServerPacket::hp_percentage |
Definition at line 6944 of file protocol.h.
| NpcKillStealProtectionState* NpcReplyServerPacket::kill_steal_protection |
This field should be sent to the attacker, but not nearby players
Definition at line 6948 of file protocol.h.
| int32_t NpcReplyServerPacket::npc_index |
Definition at line 6942 of file protocol.h.
| Direction NpcReplyServerPacket::player_direction |
Definition at line 6941 of file protocol.h.
| int32_t NpcReplyServerPacket::player_id |
Definition at line 6940 of file protocol.h.