eolib 0.5.0
A core C library for writing applications related to Endless Online
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ServerSettings Struct Reference

#include <protocol.h>

Data Fields

EoSerialize _eo
int32_t jail_map
int32_t rescue_map
Coords rescue_coords
int32_t spy_and_light_guide_flood_rate
int32_t guardian_flood_rate
int32_t game_master_flood_rate
int32_t high_game_master_flood_rate

Detailed Description

Settings sent with WELCOME_REPLY packet

Definition at line 1665 of file protocol.h.

Field Documentation

◆ _eo

EoSerialize ServerSettings::_eo

Definition at line 1666 of file protocol.h.

◆ game_master_flood_rate

int32_t ServerSettings::game_master_flood_rate

Definition at line 1672 of file protocol.h.

◆ guardian_flood_rate

int32_t ServerSettings::guardian_flood_rate

Definition at line 1671 of file protocol.h.

◆ high_game_master_flood_rate

int32_t ServerSettings::high_game_master_flood_rate

Definition at line 1673 of file protocol.h.

◆ jail_map

int32_t ServerSettings::jail_map

Definition at line 1667 of file protocol.h.

◆ rescue_coords

Coords ServerSettings::rescue_coords

Definition at line 1669 of file protocol.h.

◆ rescue_map

int32_t ServerSettings::rescue_map

Definition at line 1668 of file protocol.h.

◆ spy_and_light_guide_flood_rate

int32_t ServerSettings::spy_and_light_guide_flood_rate

Definition at line 1670 of file protocol.h.


The documentation for this struct was generated from the following file: