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eolib 0.5.0
A core C library for writing applications related to Endless Online
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#include <protocol.h>
Data Fields | |
| EoSerialize | _eo |
| int32_t | player_id |
| AvatarChangeType | change_type |
| bool | sound |
| union { | |
| struct { | |
| EquipmentChange equipment | |
| } equipment | |
| struct { | |
| int32_t hair_style | |
| int32_t hair_color | |
| } hair | |
| struct { | |
| int32_t hair_color | |
| } hair_color | |
| } * | change_type_data |
Information about a nearby player's appearance changing
Definition at line 1523 of file protocol.h.
| EoSerialize AvatarChange::_eo |
Definition at line 1524 of file protocol.h.
| AvatarChangeType AvatarChange::change_type |
Definition at line 1526 of file protocol.h.
| union { ... } * AvatarChange::change_type_data |
| struct { ... } AvatarChange::equipment |
| EquipmentChange AvatarChange::equipment |
Definition at line 1530 of file protocol.h.
| struct { ... } AvatarChange::hair |
| struct { ... } AvatarChange::hair_color |
| int32_t AvatarChange::hair_color |
Definition at line 1534 of file protocol.h.
| int32_t AvatarChange::hair_style |
Definition at line 1533 of file protocol.h.
| int32_t AvatarChange::player_id |
Definition at line 1525 of file protocol.h.
| bool AvatarChange::sound |
Definition at line 1527 of file protocol.h.